I’m not the world’s biggest fan of open world games. I’m not against them, it’s just that they don’t often appeal to me immediately.
But maybe a Pacman open world game would change my mind.
Stop me if this exists already, but it might be interesting for a Pacman game that is much larger than they have traditionally been. Maybe there aren’t dots and ghosts everywhere, but you still have these traditional corridor-style levels. And you would look for upgrades or solve puzzles and find bosses. Like, the original Legend of Zelda except with corridors and a always-moving-forward little Pac guy.
[ Today I Was Playing: nothing… ]
April 18, 2017
Foster Douglas is a game designer, entrepreneur, and a wannabe Japanese-Italian. He’s been posting a new idea each day in this blog for over 2 years.