In this game, each player has a pile of something. On their turn, they can take x amount from the other players’ pile. The next player has a turn, and can take either 1 more or 1 less than what the previous player took.
The goal is to empty the other player’s pile.
This isn’t tested and might not actually be a finite game.
[ Today I Was Playing: nothing… ]
April 30, 2017
Foster Douglas is a game designer, entrepreneur, and a wannabe Japanese-Italian. He’s been posting a new idea each day in this blog for over 2 years.