In this game, you’re a well-known carpenter contractor, and it’s your job to interpret the (sometimes unclear) will of your clients into beautifully designed rooms.
Like Animal Crossing meets The Sims meets working with clients in real life, this game has you receiving requests from clients of all types and personalities. You have to spend time with them and have a conversation with them to best understand what it is they want designed and how. After your discussion, it’s up to you to best interpret what they said into a design that will suit their needs and match their style. More difficult clients will give you less or more vague information, or will sometimes feature a couple or group of people, each with their differing opinions on it, some of which will need to be (correctly!) sacrificed for the greater good of the design.
[ Today I Was Playing: Fallout 4 ]
December 14, 2015