Kevin and I have a long history of trying to play and complete Halo: Reach. It’s been a struggle, especially with Microsoft’s (sometimes/anecdotally) ridiculous Xbox Live platform.
We finally got a chance to play it together, locally, and completed it.
Of all the Halo games, and this isn’t saying much honestly, I had the least trouble following the story in this one. It was surprisingly straightforward for Bungie, and that is a welcome change from the convoluted and densely packed narratives of the previous entries.
The gameplay is pretty consistent with the other Halo games, as was the level design. Nothing surprising or revolutionary, but also par for the course with Halo quality.
I’m looking forward to playing Halo 4 to see how the series evolves with a new developer.
[ Today I Was Playing: Halo Reach ]
May 9, 2017